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Written by JRd1st
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Tuesday, 16 November 2004 |
ActionTrip has reported
that there's a nasty bug in Half-Life 2, but there's also a work-around to get you going.
I'd post other news... if there were any. It seems inevitable that you'll hear a
lot about Half-Life 2 today.
Understandably might I add. Here's a few morsels of info that some might find
particularly useful...
Half-Life 2 - Bug
Attack
It appears that the game has a nasty bug that they didn't squash even with all
the release candidates. Here's how you can work around it. This fix provided by
Valve's Erik Johnson courtesy of VE3D.com:
For people that are running into the bug on startup that looks
like: "Map Version is 0, expecting 19"
Try this to see if it
works:
1. Go into your SteamSteamApps folder. 2. Rename the file
called sourcemodels.gcf to something else. 3. Relaunch the game.
This
is going to require a redownload of this file, but if you want to get playing
tonight it's probably the best path. There are a couple of people now that were
in this situation that were fixed this way.
As soon as we possible we'll
release a fix for this that will not require this workaround.
Please let
me know if this does or does not fix this specific problem for you. Just shoot
me an e-mail at
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If this does fix it, it would be useful
to get copies of a couple of the renamed (bad) cache
files.
Not much of a workaround, but it'll have to do for now.
Also, I have been experiencing sound bugs while jumping or moving in the water.
Here's what Valve has to say on the
matter, courtesy of Shacknews.com:
If experiencing jumping
sound in-game: "You might want to try lowering your texture detail to medium
if it's on high."
On dodgy Nvidia 5.1 sound: "nVidia is working on a
driver update to get 5.1 sound working properly."
If you have a problem
with the game: Submit a report.
That sound bug is really annoying and it looks like
there's no other way around it than to lower the texture quality, which I'm
certainly not going to do. |